OpenSim.Region.CoreModules.World.Serialiser.SerialiserModule.SerialiseRegion C# (CSharp) Method

SerialiseRegion() public method

public SerialiseRegion ( Scene scene, string saveDir ) : List
scene OpenSim.Region.Framework.Scenes.Scene
saveDir string
return List
        public List<string> SerialiseRegion(Scene scene, string saveDir)
        {
            List<string> results = new List<string>();

            if (!Directory.Exists(saveDir))
            {
                Directory.CreateDirectory(saveDir);
            }

            lock (m_serialisers)
            {
                foreach (IFileSerialiser serialiser in m_serialisers)
                {
                    results.Add(serialiser.WriteToFile(scene, saveDir));
                }
            }

            TextWriter regionInfoWriter = new StreamWriter(Path.Combine(saveDir, "README.TXT"));
            regionInfoWriter.WriteLine("Region Name: " + scene.RegionInfo.RegionName);
            regionInfoWriter.WriteLine("Region ID: " + scene.RegionInfo.RegionID.ToString());
            regionInfoWriter.WriteLine("Backup Time: UTC " + DateTime.UtcNow.ToString());
            regionInfoWriter.WriteLine("Serialise Version: 0.1");
            regionInfoWriter.Close();

            TextWriter manifestWriter = new StreamWriter(Path.Combine(saveDir, "region.manifest"));
            foreach (string line in results)
            {
                manifestWriter.WriteLine(line);
            }
            manifestWriter.Close();

            return results;
        }