private void InterfaceSaveRegion(Object[] args)
{
foreach (Scene region in m_regions)
{
if (region.RegionInfo.RegionName == (string) args[0])
{
// List<string> results = SerialiseRegion(region, m_savedir + region.RegionInfo.RegionID.ToString() + "/");
SerialiseRegion(region, Path.Combine(m_savedir, region.RegionInfo.RegionID.ToString()));
}
}
}