public SavePrimListToXml2 ( OpenSim.Region.Framework.Scenes.EntityBase entityList, |
||
entityList | OpenSim.Region.Framework.Scenes.EntityBase | |
stream | ||
min | System.Vector3 | |
max | System.Vector3 | |
return | void |
SerialiserModule::SavePrimListToXml2 ( OpenSim.Region.Framework.Scenes.EntityBase entityList, string fileName ) : void |