OpenMinecraft.InfdevHandler.Populate C# (CSharp) Method

Populate() public method

public Populate ( int X, int Z ) : void
X int
Z int
return void
        public override void Populate(int X, int Z)
        {
            BiomeType[,] biomes = _Generator.DetermineBiomes(ChunkScale, X, Z);
            IMapHandler mh = this;
            _Generator.AddTrees(ref mh, biomes, ref rand, X, Z, ChunkY);
            SaveAll();
        }
    }