public GetRibbonGroupDialogLight ( PaletteState state ) : Color | ||
state | PaletteState | Palette value should be applicable to this state. |
return | Color |
public Color GetRibbonGroupDialogLight(PaletteState state)
{
if (GroupDialogLight != Color.Empty)
return GroupDialogLight;
else
return _inherit.GetRibbonGroupDialogLight(state);
}