public GetRibbonDisabledDark ( PaletteState state ) : Color | ||
state | PaletteState | Palette value should be applicable to this state. |
return | Color |
public Color GetRibbonDisabledDark(PaletteState state)
{
if (DisabledDark != Color.Empty)
return DisabledDark;
else
return _inherit.GetRibbonDisabledDark(state);
}