public GetRibbonDisabledLight ( PaletteState state ) : Color | ||
state | PaletteState | Palette value should be applicable to this state. |
return | Color |
public Color GetRibbonDisabledLight(PaletteState state)
{
if (DisabledLight != Color.Empty)
return DisabledLight;
else
return _inherit.GetRibbonDisabledLight(state);
}