ChronoEngine_SwAddin.ConvertToCollisionShapes.SWbodyToBox C# (CSharp) Method

SWbodyToBox() public static method

public static SWbodyToBox ( Body2 swBody ) : bool
swBody Body2
return bool
        public static bool SWbodyToBox(Body2 swBody)
        {
            Point3D vfooc = new Point3D(0, 0, 0);
            Vector3D vfoox = new Vector3D(0, 0, 0);
            Vector3D vfooy = new Vector3D(0, 0, 0);
            Vector3D vfooz = new Vector3D(0, 0, 0);
            return SWbodyToBox(swBody, ref vfooc, ref vfoox, ref vfooy, ref vfooz);
        }

Same methods

ConvertToCollisionShapes::SWbodyToBox ( Body2 swBody, System.Windows.Media.Media3D.Point3D &corner, System.Windows.Media.Media3D.Vector3D &Ex, System.Windows.Media.Media3D.Vector3D &Ey, System.Windows.Media.Media3D.Vector3D &Ez ) : bool