public void getLinearLowerLimit(SWIGTYPE_p_btVector3 linearLower)
{
BulletDynamicsPINVOKE.btGeneric6DofConstraint_getLinearLowerLimit(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(linearLower));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}