BeardedManStudios.Network.Networking.Write C# (CSharp) Method

Write() public static method

Writes a NetworkingStream to a particular NetWorker directly to a player (if the port is a server)
Thrown when there is not a on the supplied port Thrown when the on the specified port is not a server
public static Write ( BeardedManStudios.Network.NetWorker socket, NetworkingPlayer player, NetworkingStream stream ) : void
socket BeardedManStudios.Network.NetWorker NetWorker(Socket) to write with
player NetworkingPlayer Player to be written to server
stream NetworkingStream The stream of data to be written
return void
		public static void Write(NetWorker socket, NetworkingPlayer player, NetworkingStream stream)
		{
			if (!socket.IsServer)
				throw new NetworkException("Writing to particular players can only be done by the server, the NetWorker on the specified port is not a server");

			socket.Write(player, stream);
		}

Same methods

Networking::Write ( ushort port, NetworkingPlayer player, NetworkingStream stream ) : void