BeardedManStudios.Forge.Examples.ForgeExample_Move.OnGUI C# (CSharp) Method

OnGUI() private method

private OnGUI ( ) : void
return void
		private void OnGUI()
		{
			if (!IsOwner)
				return;

			GUILayout.Space(25);

			// The server NetworkingManager object controls how fast the client's times are updated
			GUILayout.Label("The current server time is: " + NetworkingManager.Instance.ServerTime);
			GUILayout.Label("Press B or F to assign your name across the network.");
			GUILayout.Label("This will also updated get the latest list of players");

			GUILayout.Label("Bytes In: " + NetWorker.BandwidthIn);
			GUILayout.Label("Bytes Out: " + NetWorker.BandwidthOut);

			GUILayout.Label("Kilobytes In: " + (NetWorker.BandwidthIn / 1024.0f));
			GUILayout.Label("Kilobytes Out: " + (NetWorker.BandwidthOut / 1024.0f));

			GUILayout.Label("Megabytes In: " + (NetWorker.BandwidthIn / 1024.0f / 1024.0f));
			GUILayout.Label("Megabytes Out: " + (NetWorker.BandwidthOut / 1024.0f / 1024.0f));

			GUILayout.Label("Current Frame: " + NetworkingManager.Instance.CurrentFrame);
		}