public BspGeometry()
{
geometryMat = (Material)MaterialManager.Instance.GetByName( "Axiom/BspGeometryMaterial" );
if ( geometryMat == null )
{
geometryMat = (Material)MaterialManager.Instance.Create( "Axiom/BspGeometryMaterial", ResourceGroupManager.Instance.WorldResourceGroupName );
geometryMat.ReceiveShadows = true;
technique = geometryMat.GetTechnique( 0 );
}
}