Axiom.RenderSystems.OpenGL.ATI.PixelShader.ClearMachineInstState C# (CSharp) Method

ClearMachineInstState() static private method

static private ClearMachineInstState ( ) : void
return void
		void ClearMachineInstState()
		{
			// set current Machine Instruction State to baseline
			opType = MachineInstruction.Nop;
			opInst = Symbol.Invalid;
			do_Alpha = false;
			argCnt = 0;

			for ( int i = 0; i < MAXOPPARRAMS; i++ )
			{
				opParams[ i ].Arg = Gl.GL_NONE;
				opParams[ i ].Filled = false;
				opParams[ i ].MaskRep = Gl.GL_NONE;
				opParams[ i ].Mod = Gl.GL_NONE;
			}
		}