Axiom.Core.SceneNode.LookAt C# (CSharp) Method

LookAt() public method

public LookAt ( Vector3 target, TransformSpace relativeTo ) : void
target Vector3
relativeTo TransformSpace
return void
		public void LookAt( Vector3 target, TransformSpace relativeTo )
		{
			LookAt( target, relativeTo, Vector3.NegativeUnitZ );
		}

Same methods

SceneNode::LookAt ( Vector3 target, TransformSpace relativeTo, Vector3 localDirection ) : void