Axiom.Core.SceneNode.FindVisibleObjects C# (CSharp) Method

FindVisibleObjects() public method

Overloaded method.
public FindVisibleObjects ( Camera camera, RenderQueue queue ) : void
camera Camera
queue Axiom.Graphics.RenderQueue
return void
		public virtual void FindVisibleObjects( Camera camera, RenderQueue queue )
		{
			// call overloaded method
			FindVisibleObjects( camera, queue, true, false, false );
		}

Same methods

SceneNode::FindVisibleObjects ( Camera camera, RenderQueue queue, bool includeChildren, bool displayNodes ) : void
SceneNode::FindVisibleObjects ( Camera camera, RenderQueue queue, bool includeChildren, bool displayNodes, bool onlyShadowCasters ) : void