private void ImportMaterialNameFromFlags(BrgMaterial mat)
{
//Maxscript.Command("mat.name = \"{0}\"", mat.DiffuseMap);
string name = Path.GetFileNameWithoutExtension(mat.DiffuseMap);
if (mat.Flags.HasFlag(BrgMatFlag.PlayerXFormColor1))
{
name += " colorxform1";
}
if (mat.Flags.HasFlag(BrgMatFlag.PixelXForm1))
{
name += " pixelxform1";
}
if (mat.Flags.HasFlag(BrgMatFlag.TwoSided))
{
name += " 2-sided";
}
Maxscript.Command("mat.name = \"{0}\"", name);
}