protected static GetTexture ( AngryTanks.Client.World world, PlayerInformation playerInfo ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
world | AngryTanks.Client.World | |
playerInfo | PlayerInformation | |
return | Microsoft.Xna.Framework.Graphics.Texture2D |
protected static Texture2D GetTexture(World world, PlayerInformation playerInfo)
{
try
{
return world.Content.Load<Texture2D>(String.Format("textures/tank_{0}", ProtocolHelpers.TeamTypeToName(playerInfo.Team)));
}
catch (ContentLoadException e)
{
Log.Error(e.Message);
Log.Error(e.StackTrace);
return world.Content.Load<Texture2D>("textures/tank_white");
}
}