private void ToggleCanvasGroup()
{
this.gameMetricsLogGroup.alpha = this.gameMetricsLogGroup.alpha > 0f ? 0f : 1f;
this.gameMetricsLogGroup.interactable = !this.gameMetricsLogGroup.interactable;
this.gameMetricsLogGroup.blocksRaycasts = !this.gameMetricsLogGroup.blocksRaycasts;
}