private static string GetLevelDifficulty(int index)
{
TeamMetric metric = SimulationMetricsLogger.instance.teamMetrics[index];
switch (metric.levelDifficulty) {
case 0:
return "Easy Difficulty";
case 1:
return "Normal Difficulty";
case 2:
return "Hard Difficulty";
case 3:
return "Custom Difficulty";
default:
return "UNKNOWN LEVEL DIFFICULTY";
}
}