private void ResetMetric(string teamLabel, int index)
{
TeamMetric metric = this.teamMetrics[index];
//Integers
metric.levelDifficulty = -1;
metric.numberOfAttacks = 0;
metric.numberOfDeaths = 0;
metric.numberOfKills = 0;
metric.numberOfMerges = 0;
metric.numberOfSplits = 0;
metric.winCount = 0;
metric.lossCount = 0;
//Floats
metric.totalGameTimeSinceEpoch = 0f;
metric.totalGameTime = 0f;
metric.totalBattleEngagementTime = 0f;
metric.totalAttackTime = 0f;
//Strings
metric.teamName = teamLabel;
metric.difficultyEquations = "N/A (Not used.)";
this.teamMetrics[index] = metric;
}