SyncCharacter.CmdRespawnPos C# (CSharp) Method

CmdRespawnPos() private method

private CmdRespawnPos ( ) : void
return void
    private void CmdRespawnPos()
    {
        List<Vector2> listrespos = GameObject.Find("Map").GetComponent<Save>().Respawn[(int)gameObject.GetComponent<Social_HUD>().Team];
        Vector2 resPos = listrespos[Random.Range(0, listrespos.Count)];
        Vector3 newPos = new Vector3(resPos.x + Random.Range(-2f, 2f), 7, resPos.y + Random.Range(-2f, 2f));
        gameObject.GetComponent<Social_HUD>().RpcTeleport(newPos);
    }