Math3D.VectorsToTransform C# (CSharp) Method

VectorsToTransform() public static method

public static VectorsToTransform ( GameObject &gameObjectInOut, Vector3 positionVector, Vector3 directionVector, Vector3 normalVector ) : void
gameObjectInOut GameObject
positionVector Vector3
directionVector Vector3
normalVector Vector3
return void
    public static void VectorsToTransform(ref GameObject gameObjectInOut, Vector3 positionVector, Vector3 directionVector, Vector3 normalVector)
    {
        gameObjectInOut.transform.position = positionVector;
        gameObjectInOut.transform.rotation = Quaternion.LookRotation(directionVector, normalVector);
    }