public TelescopeMenu(Rectangle r, Player p)
{
plyr = p;
area = r;
texture = new Texture2D(MenuManager.batch.GraphicsDevice, 1, 1, true, SurfaceFormat.Color);
texture.SetData(new[] { Color.White });
planets = new TextLine(new Rectangle(area.Left + 5, area.Top + 30, 200, 20), "dummy1");
asteroids = new TextLine(new Rectangle(area.Left + 5, area.Top + 50, 200, 20), "dummy2");
ships = new TextLine(new Rectangle(area.Left + 5, area.Top + 70, 200, 20), "dummy3");
header = new TextLine(new Rectangle(area.Left + 5, area.Top + 10, 200, 20), "Object: Friend Foe Total");
menucomponents.Add(header);
menucomponents.Add(planets);
//add healthBar before health Line
menucomponents.Add(asteroids);
menucomponents.Add(ships);
}