idTech4.IO.idFileSystem.FileAllowedFromDirectory C# (CSharp) Method

FileAllowedFromDirectory() private method

Some files can be obtained from directories without compromising si_pure.
private FileAllowedFromDirectory ( string path ) : bool
path string
return bool
		private bool FileAllowedFromDirectory(string path)
		{
			if((path.EndsWith(".cfg") == true) // for config files.
				|| (path.EndsWith(".dat") == true) // for journal files.
				|| (path.EndsWith(".dll") == true) // dynamic modules are handled a different way for pure.
				|| (path.EndsWith(".scriptcfg") == true)) // configuration script, such as map cycle.
			{
				// TODO
				/*#if ID_PURE_ALLOWDDS
						 || !strcmp( path + l - 4, ".dds" )
				#endif*/
				// note: cd and xp keys, as well as config.spec are opened through an explicit OS path and don't hit this
				return true;
			}

			// savegames
			if((path.StartsWith("savegames") == true) && ((path.EndsWith(".tga") == true) || (path.EndsWith(".txt") == true) || (path.EndsWith(".save") == true)))
			{
				return true;
			}

			// screen shots
			if((path.StartsWith("screenshots") == true) && (path.EndsWith(".tga") == true))
			{
				return true;
			}

			// objective tgas
			if((path.StartsWith("maps/game") == true) && (path.EndsWith(".tga") == true))
			{
				return true;
			}

			// splash screens extracted from addons
			if((path.StartsWith("guis/assets/splash/addon") == true) && (path.EndsWith(".tga") == true))
			{
				return true;
			}

			return false;
		}
		#endregion