WaveFrogger.Services.EntityPoolComponent.AddTreeLimits C# (CSharp) Method

AddTreeLimits() private method

private AddTreeLimits ( string name, Vector3 position, Entity parent ) : void
name string
position Vector3
parent Entity
return void
        private void AddTreeLimits(string name, Vector3 position, Entity parent)
        {
            Entity limitEntity = this.RetrieveTerrainLimitEntity();
            if (limitEntity != null)
            {
                limitEntity.Name = name;
                limitEntity.FindComponent<Transform3D>().LocalPosition = position;
                parent.AddChild(limitEntity);
            }
        }