UnityEditor.iOSDeviceRequirementGroup.this C# (CSharp) Method

this() public method

public this ( int index ) : iOSDeviceRequirement
index int
return iOSDeviceRequirement
        public iOSDeviceRequirement this[int index]
        {
            get
            {
                string[] strArray;
                string[] strArray2;
                GetDeviceRequirementForVariantNameImpl(this.m_VariantName, index, out strArray, out strArray2);
                iOSDeviceRequirement requirement = new iOSDeviceRequirement();
                for (int i = 0; i < strArray.Length; i++)
                {
                    requirement.values.Add(strArray[i], strArray2[i]);
                }
                return requirement;
            }
            set
            {
                SetOrAddDeviceRequirementForVariantNameImpl(this.m_VariantName, index, Enumerable.ToArray<string>(value.values.Keys), Enumerable.ToArray<string>(value.values.Values));
            }
        }
    }