UnityEditor.iOSDeviceRequirementGroup.Add C# (CSharp) Method

Add() public method

public Add ( iOSDeviceRequirement requirement ) : void
requirement iOSDeviceRequirement
return void
        public void Add(iOSDeviceRequirement requirement)
        {
            SetOrAddDeviceRequirementForVariantNameImpl(this.m_VariantName, -1, Enumerable.ToArray<string>(requirement.values.Keys), Enumerable.ToArray<string>(requirement.values.Values));
        }