UnityEditor.View.ChildrenMinMaxChanged C# (CSharp) Method

ChildrenMinMaxChanged() protected method

protected ChildrenMinMaxChanged ( ) : void
return void
        protected virtual void ChildrenMinMaxChanged()
        {
        }

Usage Example

示例#1
0
 internal void SetMinMaxSizes(Vector2 min, Vector2 max)
 {
     if (minSize == min && maxSize == max)
     {
         return;
     }
     m_MinSize = min;
     m_MaxSize = max;
     if (m_Parent)
     {
         m_Parent.ChildrenMinMaxChanged();
     }
     if (window && window.rootView == this)
     {
         window.SetMinMaxSizes(min, max);
     }
 }