internal void SetMinMaxSizes(Vector2 min, Vector2 max)
{
if (minSize == min && maxSize == max)
{
return;
}
m_MinSize = min;
m_MaxSize = max;
if (m_Parent)
{
m_Parent.ChildrenMinMaxChanged();
}
if (window && window.rootView == this)
{
window.SetMinMaxSizes(min, max);
}
}