UnityEditor.TrueTypeFontImporterInspector.GetFontNames C# (CSharp) Method

GetFontNames() private method

private GetFontNames ( ) : string
return string
        private string GetFontNames()
        {
            TrueTypeFontImporter target = this.target as TrueTypeFontImporter;
            string defaultFontNamesString = string.Empty;
            string[] fontNames = target.fontNames;
            for (int i = 0; i < fontNames.Length; i++)
            {
                defaultFontNamesString = defaultFontNamesString + fontNames[i];
                if (i < (fontNames.Length - 1))
                {
                    defaultFontNamesString = defaultFontNamesString + ", ";
                }
            }
            if (defaultFontNamesString == string.Empty)
            {
                defaultFontNamesString = this.m_DefaultFontNamesString;
            }
            return defaultFontNamesString;
        }