UnityEditor.TickHandler.SetTickModulos C# (CSharp) Method

SetTickModulos() public method

public SetTickModulos ( float tickModulos ) : void
tickModulos float
return void
        public void SetTickModulos(float[] tickModulos)
        {
            this.m_TickModulos = tickModulos;
        }

Usage Example

示例#1
0
 public TimeArea(bool minimalGUI) : base(minimalGUI)
 {
     float[] modulos = new float[]
     {
         0.0000001f, 0.0000005f, 0.000001f, 0.000005f, 0.00001f, 0.00005f, 0.0001f, 0.0005f,
         0.001f, 0.005f, 0.01f, 0.05f, 0.1f, 0.5f, 1, 5, 10, 50, 100, 500,
         1000, 5000, 10000, 50000, 100000, 500000, 1000000, 5000000, 10000000
     };
     hTicks = new TickHandler();
     hTicks.SetTickModulos(modulos);
     vTicks = new TickHandler();
     vTicks.SetTickModulos(modulos);
 }
All Usage Examples Of UnityEditor.TickHandler::SetTickModulos