UnityEditor.TickHandler.GetPeriodOfLevel C# (CSharp) Method

GetPeriodOfLevel() public method

public GetPeriodOfLevel ( int level ) : float
level int
return float
        public float GetPeriodOfLevel(int level)
        {
            return this.m_TickModulos[Mathf.Clamp(this.m_SmallestTick + level, 0, this.m_TickModulos.Length - 1)];
        }