UnityEditor.TextureInspector.DoAnisoLevelSlider C# (CSharp) Method

DoAnisoLevelSlider() protected method

protected DoAnisoLevelSlider ( ) : void
return void
        protected void DoAnisoLevelSlider()
        {
            EditorGUI.BeginChangeCheck();
            EditorGUI.showMixedValue = this.m_Aniso.hasMultipleDifferentValues;
            int intValue = this.m_Aniso.intValue;
            intValue = EditorGUILayout.IntSlider("Aniso Level", intValue, 0, 0x10, new GUILayoutOption[0]);
            EditorGUI.showMixedValue = false;
            if (EditorGUI.EndChangeCheck())
            {
                this.m_Aniso.intValue = intValue;
            }
            DoAnisoGlobalSettingNote(intValue);
        }