UnityEditor.TextureImportPlatformSettings.TextureImportPlatformSettings C# (CSharp) Method

TextureImportPlatformSettings() public method

public TextureImportPlatformSettings ( string name, BuildTarget target, TextureImporterInspector inspector ) : System
name string
target BuildTarget
inspector TextureImporterInspector
return System
        public TextureImportPlatformSettings(string name, BuildTarget target, TextureImporterInspector inspector)
        {
            this.m_PlatformSettings.name = name;
            this.m_Target = target;
            this.m_Inspector = inspector;
            this.m_PlatformSettings.overridden = false;
            if (<>f__am$cache0 == null)
            {
                <>f__am$cache0 = new Func<Object, TextureImporter>(null, (IntPtr) <TextureImportPlatformSettings>m__0);
TextureImportPlatformSettings