public TextureImportPlatformSettings(string name, BuildTarget target, TextureImporterInspector inspector)
{
this.m_PlatformSettings.name = name;
this.m_Target = target;
this.m_Inspector = inspector;
this.m_PlatformSettings.overridden = false;
if (<>f__am$cache0 == null)
{
<>f__am$cache0 = new Func<Object, TextureImporter>(null, (IntPtr) <TextureImportPlatformSettings>m__0);