UnityEditor.TerrainMenus.RefreshPrototypes C# (CSharp) Method

RefreshPrototypes() static private method

static private RefreshPrototypes ( ) : void
return void
        internal static void RefreshPrototypes()
        {
            GetActiveTerrainData().RefreshPrototypes();
            GetActiveTerrain().Flush();
            EditorApplication.SetSceneRepaintDirty();
        }
    }