UnityEditor.StyleDrawInspectView.DrawInspectedGUIContent C# (CSharp) Method

DrawInspectedGUIContent() private method

private DrawInspectedGUIContent ( ) : void
return void
        private void DrawInspectedGUIContent()
        {
            GUILayout.Label(GUIContent.Temp("GUIContent"), new GUILayoutOption[0]);
            EditorGUI.indentLevel++;
            EditorGUILayout.TextField(this.m_Instruction.usedGUIContent.text, new GUILayoutOption[0]);
            EditorGUILayout.ObjectField(this.m_Instruction.usedGUIContent.image, typeof(Texture2D), false, new GUILayoutOption[0]);
            EditorGUI.indentLevel--;
        }