private void DrawInspectedGUIContent()
{
GUILayout.Label(GUIContent.Temp("GUIContent"), new GUILayoutOption[0]);
EditorGUI.indentLevel++;
EditorGUILayout.TextField(this.m_Instruction.usedGUIContent.text, new GUILayoutOption[0]);
EditorGUILayout.ObjectField(this.m_Instruction.usedGUIContent.image, typeof(Texture2D), false, new GUILayoutOption[0]);
EditorGUI.indentLevel--;
}