private bool IsMaterialTextureAtlasConflict()
{
Material sharedMaterial = (base.target as SpriteRenderer).sharedMaterial;
if ((sharedMaterial != null) && (sharedMaterial.GetTag("CanUseSpriteAtlas", false).ToLower() == "false"))
{
Sprite objectReferenceValue = this.m_Sprite.objectReferenceValue as Sprite;
TextureImporter atPath = AssetImporter.GetAtPath(AssetDatabase.GetAssetPath(objectReferenceValue)) as TextureImporter;
if (((atPath != null) && (atPath.spritePackingTag != null)) && (atPath.spritePackingTag.Length > 0))
{
return true;
}
}
return false;
}