UnityEditor.SplitView.PlaceView C# (CSharp) Method

PlaceView() private method

private PlaceView ( int i, float pos, float size ) : void
i int
pos float
size float
return void
        private void PlaceView(int i, float pos, float size)
        {
            float y = Mathf.Round(pos);
            if (this.vertical)
            {
                base.children[i].position = new Rect(0f, y, base.position.width, Mathf.Round(pos + size) - y);
            }
            else
            {
                base.children[i].position = new Rect(y, 0f, Mathf.Round(pos + size) - y, base.position.height);
            }
        }