UnityEditor.SketchUpImporterModelEditor.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            GUILayout.Label(Styles.sketchUpLabel, EditorStyles.boldLabel, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_GenerateBackFace, Styles.generateBackFaceLabel, new GUILayoutOption[0]);
            EditorGUILayout.PropertyField(this.m_MergeCoplanarFaces, Styles.mergeCoplanarFaces, new GUILayoutOption[0]);
            EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]);
            GUILayoutOption[] options = new GUILayoutOption[] { GUILayout.MinWidth(EditorGUIUtility.labelWidth) };
            GUILayout.Label(Styles.fileUnitLabel, options);
            GUILayout.Label("1", new GUILayoutOption[0]);
            GUILayoutOption[] optionArray2 = new GUILayoutOption[] { GUILayout.MaxWidth(100f) };
            EditorGUILayout.Popup(this.m_FileUnit, Styles.measurementOptions, GUIContent.Temp(""), optionArray2);
            this.lengthToUnit = ConvertGlobalScaleToUnit((EFileUnit) this.m_FileUnit.intValue, this.m_GlobalScale.floatValue);
            GUILayout.Label("=", new GUILayoutOption[0]);
            this.lengthToUnit = EditorGUILayout.FloatField(this.lengthToUnit, new GUILayoutOption[0]);
            this.m_GlobalScale.floatValue = CovertUnitToGlobalScale((EFileUnit) this.m_FileUnit.intValue, this.lengthToUnit);
            EditorGUILayout.EndHorizontal();
            using (new EditorGUI.DisabledScope(true))
            {
                EditorGUILayout.FloatField(Styles.longitudeLabel, this.m_Longitude.floatValue, new GUILayoutOption[0]);
                EditorGUILayout.FloatField(Styles.latitudeLabel, this.m_Latitude.floatValue, new GUILayoutOption[0]);
                EditorGUILayout.FloatField(Styles.northCorrectionLabel, this.m_NorthCorrection.floatValue, new GUILayoutOption[0]);
            }
            EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]);
            if (GUILayout.Button(Styles.selectNodeButton, new GUILayoutOption[0]))
            {
                SketchUpImportDlg.Launch(this.m_Target.GetNodes(), this);
                GUIUtility.ExitGUI();
            }
            GUILayout.FlexibleSpace();
            EditorGUILayout.EndHorizontal();
            base.OnInspectorGUI();
        }