UnityEditor.SketchUpImportDlg.LaunchAsModal C# (CSharp) Method

LaunchAsModal() static private method

static private LaunchAsModal ( SketchUpNodeInfo nodes ) : int[]
nodes SketchUpNodeInfo
return int[]
        internal static int[] LaunchAsModal(SketchUpNodeInfo[] nodes)
        {
            SketchUpImportDlg windowDontShow = EditorWindow.GetWindowDontShow<SketchUpImportDlg>();
            windowDontShow.Init(nodes, null);
            windowDontShow.isModal = true;
            windowDontShow.ShowModal();
            return windowDontShow.m_DataSource.FetchEnableNodes();
        }