UnityEditor.ShaderImporterInspector.OnInspectorGUI C# (CSharp) Method

OnInspectorGUI() public method

public OnInspectorGUI ( ) : void
return void
        public override void OnInspectorGUI()
        {
            ShaderImporter target = base.target as ShaderImporter;
            if (target != null)
            {
                Shader shader = target.GetShader();
                if (shader != null)
                {
                    if (GetNumberOfTextures(shader) != this.propertyNames.Count)
                    {
                        this.ResetValues();
                    }
                    this.ShowDefaultTextures();
                    base.ApplyRevertGUI();
                }
            }
        }