UnityEditor.RotationCurveInterpolation.ConvertRotationPropertiesToDefaultInterpolation C# (CSharp) Method

ConvertRotationPropertiesToDefaultInterpolation() static private method

static private ConvertRotationPropertiesToDefaultInterpolation ( AnimationClip clip, EditorCurveBinding selection ) : UnityEditor.EditorCurveBinding[]
clip UnityEngine.AnimationClip
selection EditorCurveBinding
return UnityEditor.EditorCurveBinding[]
        internal static EditorCurveBinding[] ConvertRotationPropertiesToDefaultInterpolation(AnimationClip clip, EditorCurveBinding[] selection)
        {
            return ConvertRotationPropertiesToInterpolationType(selection, Mode.Baked);
        }