static Styles()
{
int[] numArray1 = new int[3];
numArray1[1] = 2;
numArray1[2] = 1;
reflectionProbeModeValues = numArray1;
renderTextureSizesValues = new List<int>();
renderTextureSizes = new List<GUIContent>();
clearFlags = new GUIContent[] { new GUIContent("Skybox"), new GUIContent("Solid Color") };
clearFlagsValues = new int[] { 1, 2 };
toolContents = new GUIContent[] { EditorGUIUtility.IconContent("EditCollider"), EditorGUIUtility.IconContent("MoveTool", "|Move the selected objects.") };
sceneViewEditModes = new EditMode.SceneViewEditMode[] { EditMode.SceneViewEditMode.ReflectionProbeBox, EditMode.SceneViewEditMode.ReflectionProbeOrigin };
baseSceneEditingToolText = "<color=grey>Probe Scene Editing Mode:</color> ";
toolNames = new GUIContent[] { new GUIContent(baseSceneEditingToolText + "Box Projection Bounds", ""), new GUIContent(baseSceneEditingToolText + "Probe Origin", "") };
commandStyle = "Command";
richTextMiniLabel.richText = true;
renderTextureSizesValues.Clear();
renderTextureSizes.Clear();
int minBakedCubemapResolution = ReflectionProbe.minBakedCubemapResolution;
do
{
renderTextureSizesValues.Add(minBakedCubemapResolution);
renderTextureSizes.Add(new GUIContent(minBakedCubemapResolution.ToString()));
minBakedCubemapResolution *= 2;
}
while (minBakedCubemapResolution <= ReflectionProbe.maxBakedCubemapResolution);
}
}