UnityEditor.RectangleTool.PixelToTime C# (CSharp) Method

PixelToTime() public method

public PixelToTime ( float pixelTime, float frameRate ) : float
pixelTime float
frameRate float
return float
        public float PixelToTime(float pixelTime, float frameRate)
        {
            float width = this.contentRect.width;
            float num2 = this.m_TimeArea.shownArea.xMax - this.m_TimeArea.shownArea.xMin;
            float xMin = this.m_TimeArea.shownArea.xMin;
            float num4 = ((pixelTime / width) * num2) + xMin;
            if (frameRate != 0f)
            {
                num4 = Mathf.Round(num4 * frameRate) / frameRate;
            }
            return num4;
        }