public void HandleClutchKeys()
{
Event current = Event.current;
switch (current.type)
{
case EventType.KeyDown:
if (current.keyCode == KeyCode.R)
{
this.m_RippleTimeClutch = true;
}
break;
case EventType.KeyUp:
if (current.keyCode == KeyCode.R)
{
this.m_RippleTimeClutch = false;
}
break;
}
}