UnityEditor.ParticleSystemInspector.OnPreviewGUI C# (CSharp) Method

OnPreviewGUI() public method

public OnPreviewGUI ( Rect r, GUIStyle background ) : void
r UnityEngine.Rect
background UnityEngine.GUIStyle
return void
        public override void OnPreviewGUI(Rect r, GUIStyle background)
        {
            if (this.m_ParticleEffectUI != null)
            {
                this.m_ParticleEffectUI.GetParticleSystemCurveEditor().OnGUI(r);
            }
        }