UnityEditor.ObjectNames.GetClassName C# (CSharp) Method

GetClassName() private method

private GetClassName ( Object obj ) : string
obj Object
return string
        public static extern string GetClassName(Object obj);
        /// <summary>

Usage Example

示例#1
0
        public virtual GUIContent GetPreviewTitle()
        {
            GUIContent gUIContent = new GUIContent();

            if (this.m_Targets.Length == 1)
            {
                gUIContent.text = this.target.name;
            }
            else
            {
                gUIContent.text = this.m_Targets.Length + " ";
                if (this.target is MonoBehaviour)
                {
                    GUIContent expr_58 = gUIContent;
                    expr_58.text += MonoScript.FromMonoBehaviour(this.target as MonoBehaviour).GetClass().Name;
                }
                else
                {
                    GUIContent expr_88 = gUIContent;
                    expr_88.text += ObjectNames.NicifyVariableName(ObjectNames.GetClassName(this.target));
                }
                GUIContent expr_A9 = gUIContent;
                expr_A9.text += "s";
            }
            return(gUIContent);
        }
All Usage Examples Of UnityEditor.ObjectNames::GetClassName