UnityEditor.MultilineDrawer.GetPropertyHeight C# (CSharp) Method

GetPropertyHeight() public method

public GetPropertyHeight ( UnityEditor.SerializedProperty property, GUIContent label ) : float
property UnityEditor.SerializedProperty
label UnityEngine.GUIContent
return float
        public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
        {
            return (((!EditorGUIUtility.wideMode ? 16f : 0f) + 16f) + ((((MultilineAttribute) base.attribute).lines - 1) * 13));
        }